Make More Money With Craft
If you can competently and efficiently produce a solid product and market your Craft skills with confidence, you're going to be able to charge more money for your services. Our average project quote has grown significantly over the last few years, and our efficiency in setting up Craft projects means we are more profitable on those projects.
I believe after reading this guide you'll feel confident enough to charge what you're worth, and be more efficient so that each project nets you more profit.
Separate Yourself From the Cruft
Your client isn't just buying a Craft site - they're buying a better version of themselves - and they're trusting you to deliver. So what separates you from any other Craft developer? It's the details. With my practical advice on efficiently setting up and deploying Craft projects, you can turn out your best work and make your clients sing your praises.
Table of Contents
- Chapter 1: Introduction
- Chapter 2: Practical Development
- Chapter 3 Security
- Chapter 4: Setting Up Craft
- Chapter 5: Version Control
- Chapter 6: Updating Craft
- Chapter 7: Customization
- Chapter 8: Optimizing Craft
- Chapter 9: Coming From ExpressionEngine
- Chapter 10: Matrix and Long Form Content
- Craft CMS Resources
I show you a sensible way to structure a Craft site for secure, no-nonsense development. It's the method Masuga Design uses to build Craft sites.
How do you version control a Craft site with Git? What should you ignore? I answer these questions and more.
Config settings, environment variables, and .env files. A setup for working locally and deploying remotely that isn't overly complex.
From Craft Stack Exchange, to Mijingo, to Craft Link List and beyond, I discuss various Craft resources and their relative merits.
Save a ton of time and whip up new Craft sites very efficiently by automating the installation and setup process. I share how we start new Craft projects. You're sure to learn something new!
Coming from ExpressionEngine
Many ExpressionEngine developers have taken an interest in Craft, just like us. For those people, I have a whole section of info that contrasts and compares the two systems.
I’m blown away by how useful, well written and worthwhile it's been – it’s already leveled up my Craft game by an astonishing amount. Many thanks for an excellent guide!—Sid O'Neill, Developer
THANK YOU for the guide. Already implemented several things to our basic build.—Jae Barclay (@ejaedesign)
Version 3 (July 24, 2019)
- Fixed out of order pages.
- Fixed broken link.
Version 2 (June 22, 2017)
- Clarified keeping .git directories on the production server (whether in public folder or above webroot).
- Fixed numerous typos. (Thanks for Andy and Jae for pointing those out.)
- Improved the Table of Contents (It now shows chapter names, and they're clickable right to the chapter).
Version 1 (June 16, 2017)
- Initial release!
© Copyright 2020 Ryan Masuga. All Rights Reserved.
The Guide to Craft CMS Development is not affiliated with or endorsed by Pixel & Tonic, Inc.